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Stratatics–develop better products, teams, and people, by doing things differently.

The biggest pivot I think design leaders need to make in their career


FOR NEXT WAVE DESIGN LEADERS

The biggest pivot I think design leaders need to make in their career


In Today’s Issue 💬

→ You're now in charge. What's the plan

→ Hot news across the industry

→ Registration for Strategic Business Thinking is now open


You're now in charge. What's the plan?


Many of you out there have goals to become a manager, a director, a VP or perhaps even a Chief Design Officer one day. Regardless of your title, at some point you may be the person who is responsible for building, scaling, and developing a design org & getting paid to make that happen.

In this role, you'll be on the hook and will take on personal risk like you've never have before. That’s the gig. You need to understand that doing this job well will require you to pivot.

The majority of designers and leaders are paid to execute someone else’s plan with varying degrees of support. Those who are in these roles are brilliant tacticians & operators. From my perspective, these designers and leaders are the most critical role for successful teams.

But, when you're in charge, you are paid to make the plan for design at the company.

This plan is the strategy for the design org. It's the vision, the priorities, the measures, and steps to take that inform the org model design, recruiting, hiring, development, advocacy, culture, operations, communications… all of it!

And yes, design organizations need a plan!

In this role, you are accountable for sorting out how the design org aims to create, deliver, and capture value differently or better than other functional units at the company. I believe there are four, key elements needed to help you develop a comprehensive, winning plan to do this well.

1. Vision for the Design Org
We hear a lot about Vision. In this case, the vision for the design org is an aspirational yet achievable, illustrative view of what the design org will be focused on. A good vision has three components:

  • A compelling story that shares what design will be focused on, not how
  • The desired behaviors, feelings and actions that will create distinct differentiation
  • A clear deadline and gauge of success

2. Priorities
A good design executive understands that every decision has risks and opportunities. In this role, you'll need key tradeoff decisions that consider:

  • Critical business problems to solve
  • The most important user-facing parts of the experience
  • Essential capabilities the team needs to develop
  • Anticipated obstacles to overcome

3. Measured outcomes
In this role, you'll be paid to demonstrate, not state, the effectiveness of the plan. You'll be accountable for the result of the plan, not how much effort or activity is being done. You'll need clearly defined measures and metrics that indicate your priorities are:

  • Aligned with business objectives and compliance needs
  • Expressed in realistic, achievable ranges of ROI
  • Delivering on the organizational mission
  • Measuring execution effectiveness

4. Execution tactics
Lastly, you'll need to make sure your team is delivering on all of the above. You need tactics that are:

  • A sequence of activities to get the experience to market
  • A plan to manage and support the experience once it's launched
  • Assignment to accountable parties

If you step into this role at some point, know that your team will crave this from you. They'll be looking to you to have a plan and they'll know when there is no plan or they have no visibility into the plan.

But there's hope! You can make this pivot and keep your soul by remembering three things.

Invite others to do this work with you
While you’re responsible for getting those things done, you should not do it on your own. If there’s a greater myth to perpetuate, it’s that the single, solitary genius will save us all.

Accept every plan will change
Every strategy, plan, design, decision, etc. will change. There is no done.

Make a plan you believe in!
The plan will go sideways in some way. It always goes sideways. When shit goes sideways, you might as well be fighting for something you believe in. Agreeing to a plan you don’t believe in is a fast track to regret and resentment.

You fought hard for the opportunity to make a plan you believe in. Honor yourself!


🔥 In Other News

  • Katie Parrott, previously with Animalz, shares "Everybody Wants Thought Leadership Content. But How Do You Do It, Exactly?"
  • Laura Yarrow, Head of Design at HM Land Registry, shares how we can become Trusted Agitators
  • Forest Young, Senior Director at Rivian, on creating more pathways for Black designers

Registration for the April 5th cohort of Strategic Business Thinking is now open

I can't believe over 400 designers have taken this course over the last 3 years. It boggles my mind! I've learned so much and the course has progressed so much over that time.

This is course is all about selling your value and showing your impact–better. Learn to talk about design differently… and you will influence decisions, culture, and people better. Without different, you’re stuck.

Take this class. It helped me put words to my frustrations, work through them, and change relationships with tough partners. - Vickie Culbertson, Sr. Design Manager, IBM

Dates: April 5 - June 28, 2022
Time: 12 weeks; 3-4 hrs/week
Format: Virtual cohort; combined recorded and live learning


I hope you're healthy and safe out there. Have a great weekend y'all.
Ryan

Stratatics–develop better products, teams, and people, by doing things differently.

Delivering great products and services comes from doing things differently. To do things differently, you must look at your work in a new light. Stratatics is a newsletter designed to help you do that. Each week, you’ll get a new idea to reimagine and deliver your best work. Highly relevant for design leaders and executives. And very useful for those who work alongside them.

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